Dmuse
Revision as of 05:24, 13 October 2010 by Craig (talk | contribs) (→Dmuse Internal Help Documentation)
Dmuse is an Integrated Development Environment for text editing/processing and graphical music notation rendering of MuseData, with a built-in interpretive programming language called zbex.
Dmuse User Guide
- Overview and history of Dmuse
- Downloading and installing Dmuse
- File organization and init file for Dmuse
- Getting started with Dmuse
- Text editing capabilities of Dmuse
- Running zbex programs in Dmuse
- MuseData file organization
- How to print a score in Dmuse
- How to print instrumental parts in Dmuse
- How to create a score in Dmuse
- How to create instrumental parts in Dmuse
- How to enter music with a MIDI keyboard
- How to create MIDI files from MuseData
Dmuse Reference Manual
- Dmuse Keyboard command list
- Dmuse INIT file
- Dmuse Menu bar
- Resident file manager
- Color and character byte codes in Dmuse text files
- Zbex programming language
- Introduction
- Zbex programs in files and in other Dmuse windows
- Properties of Zbex
- Zbex utility programs
- Variable declaration statements
- Assignment statements
- The run and stop statements
- Input and output
- Comments
- Subscripts
- Program control (loop, if, goto)
- Relations
- Functions
- Procedures
- Tables
- Handling directories
- Special variables and labels
- Instructions for debugging
- Conditional compiles and other features
- Controlling the text display with putc
- Graphics
- MIDI instructions