Dmuse: Difference between revisions
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== Dmuse Reference Manual == | == Dmuse Reference Manual == | ||
* [[Dmuse: Key commands | Dmuse Keyboard command list]] | |||
* [[Dmuse: Key commands | Keyboard command list | * [[Dmuse: INIT|Dmuse INIT file]] | ||
* [[Dmuse: | * [[Dmuse: Menu bar | Dmuse Menu bar]] | ||
* [[Dmuse: Menu bar | | * [[Dmuse: File manager | Resident file manager]] | ||
* [[Dmuse: File manager | Resident file manager | |||
* [[Dmuse: Color and upper-ASCII codes | Color and upper-ASCII codes in Dmuse text files]] | * [[Dmuse: Color and upper-ASCII codes | Color and upper-ASCII codes in Dmuse text files]] | ||
* [[Zbex programming language]] | * [[Zbex programming language]] |
Revision as of 03:28, 13 October 2010
Dmuse is an Integrated Development Environment for text editing/processing and graphical music notation rendering of MuseData, with a built-in interpretive programming language called zbex.
Dmuse User Guide
- Overview and history of Dmuse
- Downloading and installing Dmuse
- File organization and init file for Dmuse
- Getting started with Dmuse
- Text editing capabilities of Dmuse
- Running zbex programs in Dmuse
- MuseData file organization
- How to print a score in Dmuse
- How to print instrumental parts in Dmuse
- How to create a score in Dmuse
- How to create instrumental parts in Dmuse
- How to enter music with a MIDI keyboard
- How to create MIDI files from MuseData
Dmuse Reference Manual
- Dmuse Keyboard command list
- Dmuse INIT file
- Dmuse Menu bar
- Resident file manager
- Color and upper-ASCII codes in Dmuse text files
- Zbex programming language
- MuseData file specification