Difference between revisions of "Dmuse"
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* [[Dmuse: init file | Description of the <i>init</i> file read by Dmuse at startup]] | * [[Dmuse: init file | Description of the <i>init</i> file read by Dmuse at startup]] | ||
* [[Dmuse: Key commands | Keyboard command list in Dmuse]] | * [[Dmuse: Key commands | Keyboard command list in Dmuse]] | ||
+ | * [[Dmuse: init|Description of the INIT file for configuring Dmuse]] | ||
* [[Dmuse: Menu bar | Description of the Menu bar]] | * [[Dmuse: Menu bar | Description of the Menu bar]] | ||
* [[Dmuse: File manager | Resident file manager commands]] | * [[Dmuse: File manager | Resident file manager commands]] |
Revision as of 02:06, 12 October 2010
Dmuse is an Integrated Development Environment for text editing/processing and graphical music notation rendering of MuseData, with a built-in interpretive programming language called zbex.
Dmuse User Guide
- Overview and history of Dmuse
- Downloading and installing Dmuse
- File organization and init file for Dmuse
- Getting started with Dmuse
- Text editing capabilities of Dmuse
- Running zbex programs in Dmuse
- MuseData file organization
- How to print a score in Dmuse
- How to print instrumental parts in Dmuse
- How to create a score in Dmuse
- How to create instrumental parts in Dmuse
- How to enter music with a MIDI keyboard
- How to create MIDI files from MuseData
Dmuse Reference Manual
- Description of the init file read by Dmuse at startup
- Keyboard command list in Dmuse
- Description of the INIT file for configuring Dmuse
- Description of the Menu bar
- Resident file manager commands
- Color and upper-ASCII codes in Dmuse text files
- Zbex programming language
- MuseData file specification