╔══════════════════════════════════════════════════════════════════╗ ║ ║ ║ D I S P L A Y I N G M U S I C W I T H D M U S E ║ ║ ════════════════════════════════════════════════════════════ ║ ╚══════════════════════════════════════════════════════════════════╝ ┌────────────────────────────────────────┐ │ <shft> F1 = Toggle to regular window │ └────────────────────────────────────────┘ ┌──────────────────────────────────────────────────────────────────┐ │ │ │ If you are reading this document for the first time and │ │ are unfamiliar with the commands for scrolling the text, you │ │ should be aware that <ctrl> ▲ (hold down the <ctrl> key and │ │ push the cursor UP key) will scroll the text UP and <ctrl> ▼ │ │ will scroll the text DOWN. You can also use the PageUp and │ │ PageDown keys to scroll quickly through the document. │ │ │ └──────────────────────────────────────────────────────────────────┘ 1.1 We have tried to make displaying music with this program as easy as possible. Use the <F2> key and the right cursor <►> to highlight the Graphics box. Then use the down cursor <▼> to highlight Display MuseData files in musical notation and press <Enter> to select this option. 1.2 Your first task will be to identify the file or group of files which contain the musical data you want to display. ╔═════════════════════════════════════════════════════════════╗ ║ ║ ║ Display files come in two types: Music Page Files (.mpg) ║ ║ and Compressed Format Files (.cft). In the case of ║ ║ displaying from Music Page Files, you have two options: ║ ║ (1) you can display a single .mpg file, or (2) you can ║ ║ display all (.mpg) files in a directory. In the case of ║ ║ displaying from a Compressed Format File, the structure ║ ║ of the .cft file will determine your display options. ║ ║ A .cft file can be a compressed version of (1) a single ║ ║ .mpg file, (2) a directory of .mpg files, or (3) a ║ ║ directory containing sub-directories of .mpg files. ║ ║ ║ ╚═════════════════════════════════════════════════════════════╝ 1.3 A box will appear showing all of the sub-directorys, all of the .mpg files, and all of the .cft files in the current directory. You can use the highlight and the <Enter> key to change the current directory (.. = change to parent directory), or to select a .cft file or a .mpg file. Use the <F3> key to select a sub-directory containing .mpg files. ╔═════════════════════════════════════════════════════════════╗ ║ ║ ║ The only problem with this system is that you need to ║ ║ know location of the .cft and .mpg files on your file ║ ║ system. Presumably you will have loaded these files ║ ║ yourself, either from the internet or from portable ║ ║ media. If you can't remember where you put them, the ║ ║ Resident File Manager (one of the utilies) can be useful ║ ║ in finding them. Also, if you have activated the Zbex ║ ║ programming language, the Zbex "lost" program will give ║ ║ you the names and locations of all .cft or .mpg files ║ ║ on your file system. ║ ║ ║ ╚═════════════════════════════════════════════════════════════╝ 1.4 After you have selected a data file for display, Dmuse will tell you what is in the file or files. Follow the instructions on the screen to select the page you would like to display first. 1.5 When a page is first displayed, depending on the resolution of your screen, you may see only a small portion of the page. At the present time, all pages are typeset at 300 dots to the inch. You may scale the page by a factor of 2, 3, or 4, by pressing the number 2, 3, or 4 keys on the keyboard. Pressing the 1 key will return the scale to full size. You may also scroll the display up and down, right or left, using the cursor keys. The <shft> cursor keys will also do this, only in bigger jumps. 1.6 When you are done viewing a page, you have three options: (1) press <Enter> to see the next page, if there is one. (2) press <Backspace> to see the previous page, or (3) press <esc> to return to the main program. ────────────────────────────────────────────────────────────────── ╔═════════════════════════════════════════════╗ ║ ║ ║ Subjects relating to the Display of Music ║ ║ ═════════════════════════════════════════ ║ ╚═════════════════════════════════════════════╝ I. Compressing and de-compressing music data files. 2.1 Musical notation files are almost always transmitted in the .cft format. Not only is this format much more efficient (compression = about 4.5 to 1), but also the .cft format allows the tranmission of multiple pages in a specified directory structure. You can display music directly from the .cft format; however, if you want to make modifications to the musical data, you must run the Expand .cft file utility to create a set of equivalent .mpg files. The utility does not alter the original .cft file. mpg files are flat ASCII files and can be edited in a Dmuse window. 2.2 If you want to compress a set of .mpg files into a .cft file, there is also a utility for this, namely Compress MusePage files to .cft file. Care must be taken in how you alter the .mpg files; otherwise the compression to the .cft format could produce unpredictable results. For more information on the structure of .cft files and .mpg files, see the selectons mpg file format and cft file format under the Help box of the top menu bar. II. Building Libraries of Slurs. 2.3 In musical notation, slurs are the curved lines used to link groups of notes together. Because slurs can vary widely in shape and length, they are the most difficult and time consuming notation to produce using the computer. Fortunately, it is possible to construct sets of slurs which can deliver the correct slur shape about 90 percent of the time. These sets are quite large and occupy about seven megabytes of disk space for each note size. The computation of a set (for each note size) takes anywhere about 8 seconds on a 1 GHz computer. The payoff is that the display and printing of music will run an average of 30 percent faster (depending on the number of slurs on a page) with slur libraries than without them. The utility for building slur libraries is under the Graphics header in the menu bar. ──────────────────────────────────────────────────────────────────